The Slaves of House Hezzrat

Timely Meeting in the Tower

The remainder of Hezzrat’s slaves, Mir, Vos and Ka’tho, accompanied by the caravan driver Ramdros, slipped inside the perimeter of the tower with the intent to ambush the House Wavir raiders who had made off with the caravan’s goods.

At the same time, the Half-Giant shaman Alkali sat poised in the basement, having been called to the tower by a spiritual summons. He had arrived even before the raiders and set up camp in the basement. Hearing the sounds of battle overhead, he ascended and found the Hezzrat slaves and Wavir raiders in combat. Among the number of Wavir, he recognized a fellow Half-Giant, Sumaran, who had plagued Alkali’s village before. Alkali summoned his spiritual companion Tacia and charged into the room to have her do battle.

When all was done, the Wavir raiders had been defeated at the cost of Mir’s life. Alkali conferred with the Hezzrat slaves, exchanging stories, and revealed that his village leader was capable of returning spirits to their physical vessels. Ramdros would return to Altaruk and call for merchants to pack up the retrieved goods. Ka’tho would remain at the tower, and Vos and Alkali would travel to Alkali’s village with the bodies of Mir and Nus. In the meantime Ka’tho made jerky of the elven defiler amongst the Wavir slaves, and Vos descended into the tower’s basement, returning with an obsidian sword held by a mysterious stone arm.

In the morning Ramdros and the party went their separate ways, but not before dressing up the entrance to the tower as a deterrent for visitors. The bodies of Mir and Nus were recovered, and Alkali led the way, muttering to something no one else could see. Time would tell if they could rescue their allies.

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A Missing Caravan
Priest Defiance Morrow 23-26

After the sandstorm a disheveled wagon handler arrived at the gates of House Hezzrat. Bringing a supply of grains and mineral water to the House from Balic, the wagon handler was the only one to make it back to the fortress-town. Feera is unable to spare anyone important from the town, and sends the group, with the wagon driver, Rastrom to recover the remnants of the caravan that got itself lost in the desert.

Chasing Rastroms last hints of where he was headed, he leads them into the bleak badlands surrounding Altaruk. While out there, Ka’tho scouting and Vos leading the way, they encounter a camp of Wavir mercenaries dragging out into the desert the remains of the supplies from a Hezzrat wagon. The fight was over quickly as the gladiators made quick work of the ill-trained mercenaries. Moving onward they were attacked in the bleak lands by giant sword-beetles: A mother beetle, and a horde of smaller ones feasting on a kank’s chitinous shell. The beetles quickly gained the upper hand, the mother spewing toxin-filled barbs nearly continuously. Though Mir and Nus were both battered by the beetles, after Vos and Ka’tho finished them off, they were able to patch up Mir. Nus, however, succumbed to his wounds, the poison infecting his system such that others were unable to aid him.

Picking up their friend, after a debate they decided to quickly get the contents of the wagons back and see if there is anything Feera could do to assist the deceased Nus. They followed the tracks to a crumbled tower, where they found the Wavir mercenaries, this time lead by a half-giant. When the mercenaries finished unloading the last of the caravan goods they disappeared into the tower’s basement. With surprise on their side, the Slaves decided to strike….

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Against the Ants
Priest Defiance Morrow 23

Almost 2 weeks after the events following Tellamons murder, the group was back in the gladiatorial arena once again. In a Wavir-sponsored event for many of Altaruk’s gladiators, This specific group was pitched in a fetch game. Grab 3 large, white eggs from one end, and get them back the your side before time runs out!

As always in a gladiator fight, however, something was going to try and kill them. as they stepped out onto the blood-caked floor, devoid of enemies, they knew something was afoot. Strewn in groups throughout the battlefield were tangles of Witchbriar, a vine with a natural numbing poison coating its sharp, numerous, large thorns. As they advanced through the arena towards the struggling eggs on the other side, they were unsurprised as giant ants burst from the ground!

tackling these ants, and some of them running for the eggs, they fought off the horde, until, as one, the ants dove back into the tunnels they came from.

given a moments respite, they caught their breath, and when ants, again, started pouring out, they were ready.

they were not ready, however, for the enormous Ant Queen that appeared moments later. The crowd roared with this rare spectacle, and roared even louder as one by one the gladiators dropped to her and her horde, but, as the sky slowly darkened by a growing sandstorm, the great beast was taken down, and Barthomar came into the arena and drug out the unconscious and wounded into the cells below the arena.

when they were finally released from the cell, the landscape had changed. Sand covered the town in a gritty blanket, and as the storm raged and abated over the next two days, people spoke of great magics, and the rage of the spirits of the land, a storm like this had not been seen in decades.

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A Strange Murder, Part 2
Priest Defiance Morrow 12

The group was brought up to where Tellamon was slain. There, slumped on the risers of heated stone, his body lay, and nearby a group of guards surrounded a pair of “witnesses”

After asking questions of the bystanders, and peeking at the corpse, They had discovered there were a number of leads. A large person, clothed in a white, linen robe, wearing gladiatorial sandals, had approached Tellamon. Shortly thereafter, Tellamon slumped over, gasped once, and died.

Following a Trail of clues from the forges of House Tombalador to the Black Poppy, where a sudden attack by some local thugs tossed everything into general disarray. Following a dwarf fleeing into a building, the night culminated in combat with a mute Mul gladiator, Vos’s final blow tearing open the assassins coin-pouch, spilling the ceramic coincs of Gulg over the floor, immediately before a troupe of guards poured down the stairs and surrounded the group.

Taken in custody to the Mercenary Barracks, they are asked very few questions and then let go, courtesy of the writ granted them by Feera, and a few Gulgan coins swiped by one of the Guard Lieutenants. They followed the Lieutenants to a bar near by, where they spoke to Birk, a dwarf of interest in the killing of Tellemon.

There he revealed, while not everything, something of what has happened. In his odd, broken speak, he told them that he is the most loyal of the Hezzrat household. He was sent here by Master Hezzrat a few years ago to keep an eye on his favorite niece, Feera, and to make sure that she is kept safe. He learned that Tellamon was a spy for House Wavir, and even has a small plot on the side to assassinate Feera if the chance presented itself. This was a threat that could not be avoided. He dealt with it.

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A Strange Murder
Priest Defiance Morrow 12

After the events in the Bloodsand Arena of Hexamaron, they were treated to a few weeks of time on their own. Each of them found their own things to do, between training for arena matches and learning the art of weapon carving.

The Fortress town of old had been wiped out by giants just dozen years earlier, forcing Wavir to rebuild once again. The old fortress walls that once housed a small settlement, now provide the paving stones for a significantly larger town. It is no luxury town, however, and everything has an eye toward functionality.

Vos, in particular, took up training Under Dershin, a crafter of weapons of the Tombalor House. While it is not cheap or easy, Vos has shown he’s up to the challenge.

With Nus practicing his combat skills, Mir exploring the town, getting a feel of everywhere, and Ka’tho looking to see if he had Kreen he could get in touch with, the three weeks passed by rather quickly.

Morrow 9, the group was infromed that they would be participating in the noon matinee on Morrow 12, and that they should prepare for the worst. this was to be a fight to the death, and they were not to disapoint Feera

The fight against the gith was swift and touch and go at some times, but eventually, the group overcame them and the surprise spiders that were hidden in the arena as well.

As they finish the fight, and the crowd is cheering, someone yelled, and guard appeared everywhere, violently ushering the spectators out of the stands, and the gladiators into a holding pen, one they were familiar with just weeks before.

a while later,Barthomar came to relieve them and task them with finding the murderer. Tellamon, one of the mercenary guard captains, had been murdered.

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Betryal and Bloody Justice
Priest Defiance Hexameron 21

When the Elves emerge from their tents, and immediate assault the four slaves, the reprisal is swift and brutal. within seconds, their leader is lying on his back, and a call of “Stay your Weapons” Rings through the air.

Tellamon, Guard Captian of the Trade Quarter of Altaruk, interviened in the timely manner he is well known for. Mir, about to strike the final blow to Kadaras, halts her gouge mere inches from his face, sparing the elf.

Demanding to know whats going on, Kadaras immediately launches into a diatribe against the slaves, claiming that the armed slaves had obviously been attempting to run away, and that they were just doing their duty by re-capturing them to ransom off to House Hezzrat. Ka’tho Imidiatly responds with the truth, that Kadaras is a lying cheat, and that they attacked for no reason, However, tellamon’s predisposition and Kadaras’s honeyed tounge prove to much, and he has them taken into the arena holding cells for the evening, informing them that they will decide the matter “Under the fire of the sun, in the sands of the arena, as is proper.”

After waiting all evening and morning, fed little and baking in the red light of the sun, a quick visit by Barthomar explained the rules and challenges of the game, and then they were on the floor of the arena.

After a decently decisive game, The slaves are freed from guilt, and the Elves of the Moonrunner clan are banished from Altaruk under pain of death. Barthomar congratulates them, and leads them to the Hezzrat Stronghold here in the town, where they meet Feera. Impressed by their actions, she informs them that they have become her newest gladiators, due to their showing that day, and that they will have what they need to be the best, and bring her the most money possible.

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Slaves of House Hezzrat: Introduction
Priest Defiance Hexameron 8-18

The Elven Market bustles with patrons, Each one rifling through the contents of different carts and casks, somewhere within was the treasure they were seeking. Vendors call out to each passer-by, dried dates for 2 bits, a dose of water for a ceramic, fledgling Erdlu for 200 ceramic, And in the corner, a junior member of House Stel hawks slaves.

Among those for sale in the House Stel stock are four very notable slaves: The Gladiator Mir, a minotaur raised from a young age in the prestigious Kazyrian Fighting School, The bodyguard Ka’tho, a clutchless Thri-Kreen now being sold as a bodyguard and Gladiator, the Barber and Scribe Eridan, and a beaten but unbowed Laborer, Voskyn. Taking note of these individuals was Barthomar, a mul slave working for House Hezzrat, a minor noble house among the many in Urik. Purchasing the four of them, along with a Dwarf laborer, he took them to House Hezzrat later that day.

While at House Hezzrat, they met a number of other slaves, including the Slave Queen, her Thri-Kreen Bodyguard Ke’vi’kit, , a wily half elf, and the clothes washer and head of intelligence, Bornam. They were quickly singled out for their roles as either combatants or, in Nus, as he likes to be called, case, as a barber and experienced healer.

on the first day there, Wek tried to make his escape. he was, however, caught. the punishments, as they are, are brutal for runaway slaves in House Hezzrat.
Barthomar gave the following speech, as Wek was lifted upon the obsidian rack, up the high tower, punctuating it with his screams.

“You will be treated well. Fed, Watered and sheltered. Your punishments, if you merit them, will be soft. You will never be deprived of water or food, or shelter. But if you attempt escape, you will suffer the direst consequences. Your death will not be swift. Wek will be atop the high tower, strapped to an obsidian Rack, to bake there for three days. Then, he will be treated to the lash. After this, he will be fed, alive, to the masters ”/campaign/house-hezzrat-slaves/wikis/Zevek%20Hounds/new" class=“create-wiki-page-link”>Zevek Hounds.

Let this be a lesson to all of you.
Do not try to escape. Freedom may be earned by diligence and many years of service, but none earlier. Master Hezzerat will release any children you have upon your death, free or slave.
Welcome to your new home.”

Nus tended to Master Hezzrat for 4 days before being told that they were to be a present to Master Hezzrat’s niece, Feera, who’d become the influential Vice Mayor in Urik’s bid to try and overthrow the hold that Balic has on the town. They were sent, with Barthomar as driver and leader, and a hired bevy of elven caravan drivers, on the 9 day trek. given just enough food for the trip there, they were told to make good time, and be sure that they arrived on time for her birthday celebration, his present was not to be delayed. They were also told they were to defend themselves from any bandits that appeared and would make trouble, and that were they to disappear, the entirety of House Hezzrat would expend any amount of their significant wealth to track them down, find them, and slowly have them die on the Obsidian Wrack.

The first 3 days, travelling the outskirts of the Great Alluvial Waste and through the badlands, went well.Barthomar even had Voskyn scout out ahead, trusting that he would come back. His trust was not misplaced. Each day, the group made good time, and even passed through the Wastes in good standing. Upon reaching the rocky, pre-mountainous region around Altaruk, however, they were almost instantly ambushed, set upon by a number of raiders and their battle-slaves.
The outcome was Uncertain, but battle, was joined.

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